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framedata.h
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1 #ifndef FRAMEDATA_H
2 #define FRAMEDATA_H
3 
4 #include <vector>
5 #include <opencv2/opencv.hpp>
6 #include <highgui.h>
7 
8 #include "projectivemapping.h"
9 #include "leapmapping.h"
10 
11 #include "hand.h"
12 using namespace std;
13 using namespace cv;
14 
15 class FrameData
16 {
17 public:
18  FrameData();
19 
20  //vector< vector<Point> > * contourHandsFiltered;
21  //vector< vector< vector< Point > > > *contoursFingersHands;
22  //vector< bool > *foundPalmHands;
23  vector<Hand> *hands;
26  //Point3i matchPointable;
27  Mat depthMap;
28  Mat rgbDebug;
31 };
32 
33 #endif // FRAMEDATA_H