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visionTouchSurfaceLib
vts_sensors
include
kinecthandler.h
Go to the documentation of this file.
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#ifndef KINECTHANDLER_H
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#define KINECTHANDLER_H
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#include <iostream>
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#include <XnOpenNI.h>
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#include <XnCppWrapper.h>
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#include <opencv2/opencv.hpp>
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#include <highgui.h>
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using namespace
std;
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using namespace
cv;
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using namespace
xn;
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class
KinectHandler
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{
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private
:
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protected
:
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Context
context
;
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ImageGenerator
g_image
;
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DepthGenerator
d_image
;
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ImageMetaData
g_imageMD
;
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EnumerationErrors
errors
;
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XnStatus
nRetVal
;
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const
XnDepthPixel*
pDepthMap
;
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const
XnRGB24Pixel*
pImage
;
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int
ResWidth
,ResHeight;
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//virtual void findKeypointsUsingBlobs(Mat & touch, vector<cv::KeyPoint> & keypoints,int minArea, int maxArea );
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public
:
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KinectHandler
();
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~
KinectHandler
();
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virtual
void
init();
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virtual
void
waitFrame();
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virtual
void
getDepthMap16( Mat & depthMap );
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virtual
void
getDepthMap08( Mat & depthMap );
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virtual
void
getImage( Mat & image );
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static
void
depthMapCorrection(Mat & input, Mat & output ,
bool
interPolate =
false
);
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int
getResWidth()
const
;
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void
setResWidth(
int
value);
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int
getResHeight()
const
;
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void
setResHeight(
int
value);
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};
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#endif // KinectHandler_H
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1.8.3.1