The SingleClickHoldEventManager class inherits from IOEventManager to implement a button click and hold using Xlib.
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#include <singleclickholdeventmanager.h>
The SingleClickHoldEventManager class inherits from IOEventManager to implement a button click and hold using Xlib.
The class will simulate a mouse click of the button set as parameter, the default button is the left button (button 1 in Xlib). The class will start clicking when calling gestureInitialize and stop the clicking when gestureFinalize. Call gestureInProgressUpdate will update the mouse position.
SingleClickHoldEventManager::SingleClickHoldEventManager |
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SingleClickHoldEventManager::~SingleClickHoldEventManager |
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void SingleClickHoldEventManager::gestureFinalize |
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EventData & |
param | ) |
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virtual |
gestureFinalize This function is called when the event needs to be finalized
- Parameters
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param | data of the frame needed for the event |
This function should not be called again until IOEventManager::gestureInitialize has been called.
In the example of doing a mouse click and drag this function would unclick the button. In the example of recording a video this function should close the file descriptor.
Implements IOEventManager.
void SingleClickHoldEventManager::gestureInitialize |
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EventData & |
param | ) |
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virtual |
gestureInitialize This function is called when the event needs to be started
- Parameters
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param | data of the frame needed for the event |
In the example of doing a mouse click and drag this would be the function when the button is clicked. In the example of recording a video the file descriptor should be created in this function.
This function should not be called again until IOEventManager::gestureFinalize has been called.
Implements IOEventManager.
void SingleClickHoldEventManager::gestureInProgressUpdate |
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EventData & |
param | ) |
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virtual |
gestureInProgressUpdate This function is called when the event is happening
- Parameters
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param | data of the frame needed for the event |
This function could be called several times. In the example of doing a mouse click and drag this would be the function that updates the mouse position. In the exmample of recording a video each call to this function would store a frame.
Implements IOEventManager.
void SingleClickHoldEventManager::initData |
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initData This function initializes the atributes needed for using the event later on
Implements IOEventManager.
void SingleClickHoldEventManager::setButton |
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int |
pbutton | ) |
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int SingleClickHoldEventManager::button |
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Display* SingleClickHoldEventManager::dpy |
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The documentation for this class was generated from the following files: